AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on Android in Romania Q1 2024
Discover the performance trends of the top 5 3D realistic games on Android in Romania for the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D realistic games on the Android platform in Romania showed varying trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into their performance.
PUBG MOBILE saw a notable peak in weekly revenue, reaching approximately $91K in mid-January. Weekly downloads started strong at around 12K but declined steadily to about 4.4K by the end of March. Active users showed a slight increase early in the quarter, peaking at 575K in late January, followed by a gradual decline to 479K.
EA SPORTS FC™ Mobile Soccer experienced a peak in weekly revenue of around $35K in early February. Downloads fluctuated, starting at 7.7K in the first week of January, dipping mid-quarter, and ending at approximately 5.8K. Active users peaked at 968K in late January but saw a downward trend to about 682K by the end of March.
Free Fire: 7th Anniversary showed a steady revenue trend, with the highest weekly revenue of around $21K in mid-January. Downloads were strongest in early January at approximately 17K but declined to about 9K by the end of March. Active users peaked at 400K in mid-February but ended the quarter at around 311K.
Call of Duty: Mobile Season 7 had its highest weekly revenue of about $13.6K in early January, with a gradual decline to about $6.7K by the end of March. Weekly downloads started at 3.2K in the first week of January and decreased to around 1.4K by the end of the quarter. Active users remained relatively stable, hovering around 23K to 25K throughout the quarter.
Standoff 2 showed varied revenue trends, peaking at approximately $11K in mid-March. Downloads started at 14.3K in early January but dropped to about 3.9K by the end of March. Active users remained relatively stable, peaking at 267K in mid-March before settling at around 240K by the end of the quarter.
For more detailed insights and analysis on these games, visit Sensor Tower.